Author: Mark Longridge
Date: 06:24:21 08/13/01
I'm running crafty on a dual 550 system, and I've noticed that when playing on fics if it's opponent resigns, crafty is still using 50% of the available cpu, e.g. it's busy waiting on one cpu. This is under NT 4.0, but I'm curious if it also does this under unix, and if so, where in the code might one tweak it so this doesn't happen? Mark
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