Author: Robert Hyatt
Date: 07:37:52 08/13/01
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On August 13, 2001 at 09:24:21, Mark Longridge wrote: >I'm running crafty on a dual 550 system, and I've noticed that when playing on >fics if it's opponent resigns, crafty is still using 50% of the available cpu, >e.g. it's busy waiting on one cpu. > >This is under NT 4.0, but I'm curious if it also does this under unix, and if >so, where in the code might one tweak it so this doesn't happen? > >Mark To fix this, add the -xReuse option... this will cause xboard/winboard to stop the engine when a game ends. Which will stop the "cpu burning" you are seeing.
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