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Subject: Re: Could someone explain this?

Author: Roy Eassa

Date: 10:39:54 08/16/01

Go up one level in this thread


On August 16, 2001 at 13:34:39, Uri Blass wrote:

>On August 16, 2001 at 12:17:40, Gordon Rattray wrote:
>
>>On August 16, 2001 at 11:50:53, Uri Blass wrote:
>>
>>>On August 16, 2001 at 07:35:16, Gordon Rattray wrote:
>>>
>>>>On August 16, 2001 at 05:54:50, Terje Vagle wrote:
>>>>
>>>>>On August 16, 2001 at 05:21:51, Bertil Eklund wrote:
>>>>>
>>>>>>On August 16, 2001 at 03:16:59, Terje Vagle wrote:
>>>>>>
>>>>>>>Hi all,
>>>>>>>
>>>>>>>When I run Fritz 6 or Junior 6 in infinite mode over night, the NPS drop from
>>>>>>>approx. 600KNS from when I start it to approx 75KNS when it has been running for
>>>>>>>about 8-10 hours. The clock also starts to blink.
>>>>>>>
>>>>>>>BUT, when I run Fritz 5.32 in the same conditions, it continues the analysis
>>>>>>>with the same KN/s even after several days!
>>>>>>>
>>>>>>>WHY?
>>>>>>>
>>>>>>>Thanks in advance.
>>>>>>>
>>>>>>>Regards
>>>>>>>
>>>>>>>Terje Vagle
>>>>>>
>>>>>>Hi!
>>>>>>
>>>>>>Check the HD activity! It is some kind of overflow of the memory.
>>>>>>Try to lower the hash-tables a bit.
>>>>>>
>>>>>>Bertil
>>>>>
>>>>>
>>>>>Hi,
>>>>>
>>>>>No Bertil, that is not it I think. I have 512 MB ram on my PC and hashsize of
>>>>>128 MB.
>>>>
>>>>
>>>>I have seen the same problems.  Like yourself, I am sure that there is no
>>>>endgame tablebases or other disk access coming into effect.  My hashtable size
>>>>was 256Mb on a 512Mb RAM machine and it was no where near to being an endgame
>>>>position.  I had just put it down to some sort of bug or weakness or the
>>>>program?!
>>>
>>>My guess is that the number of nodes is simply not correct.
>>>It is probably no bug and no weakness because the program is not supposed to
>>>know to count nodes but to play chess and if the program use 32 bit number for
>>>the number of nodes the number is not correct at long time control and there is
>>>no problem(at least there is no problem if the program do not use the number of
>>>nodes to decide which lines to search first).
>>
>>I disagree.
>>
>>If a chess program displays the number of nodes, then it should be correct.
>>Otherwise, what is the point in displaying it at all!!  I agree that this isn't
>>as significant a bug as, for example, if the program didn't play chess according
>>to the rules, but it's still a bug.  I accept that not all bugs have equal
>>significance.
>>
>>If it's a 32 bit number that is wrapping, this is a problem.  The Fritx GUI is
>>designed to show node counts.  Fritz is designed to be able to analyse over long
>>periods of time.  If this doesn't work, it's a bug.
>>
>>Gordon
>
>No
>A bug is something that the programmer did not mean to do when the code was
>written.
>
>If the programmmer knows about the problem and does not consider fixing the
>problem as something important then it is not a bug.
>
>If the programmer thinks that the program is going to show correct number of
>nodes then it is a bug.
>
>You cannot know if it is a bug or not a bug without asking the programmer.
>


That depends on whether or not the programmer is the owner of the
product/company.  It's the bosses and the marketing department, and ultimately
the owner, who get to decide what the level of functionality is, and thus what
is or isn't a bug.  The programmer is just an employee -- unless s/he is also
the owner!



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