Author: Thomas Mayer
Date: 13:22:05 08/16/01
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Hi Uri, >>If it's a 32 bit number that is wrapping, this is a problem. The Fritx GUI is >>designed to show node counts. Fritz is designed to be able to analyse over long >>periods of time. If this doesn't work, it's a bug. >No >A bug is something that the programmer did not mean to do when the code was >written. > >If the programmmer knows about the problem and does not consider fixing the >problem as something important then it is not a bug. > >If the programmer thinks that the program is going to show correct number of >nodes then it is a bug. > >You cannot know if it is a bug or not a bug without asking the programmer. > coolest bug description ever heard... :) I am sure they know the problem there... and I am quit sure that it IS a wrapping 32 bit number... some use signed variables here, that's why you might see from some engines negativ nps... if it is unsigned you have just a lowered nps visible... (The engine anyway acts with full speed) - in older days no-one thought that on a micro you can wrap a 32 bit variabel... not in weeks... :) I know that some have implemented 64 bit variabels here now, but it seems to be quit slower - and in chess programming, if you have to decide between speed and some eye catching effects it's better to tend towards speed... Greets, Thomas
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