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Subject: Re: Nice king safety testposition

Author: Dann Corbit

Date: 17:23:39 08/16/01

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On August 16, 2001 at 20:21:55, Peter McKenzie wrote:

>On August 16, 2001 at 17:56:58, Dann Corbit wrote:
>
>>On August 16, 2001 at 17:51:05, Roy Eassa wrote:
>>
>>>On August 16, 2001 at 15:50:28, Dann Corbit wrote:
>>>
>>>>On August 16, 2001 at 15:42:51, Frank Phillips wrote:
>>>>
>>>>>Mine takes forever and 12 ply to see the trouble, even if I turn up the open
>>>>>h-file with rook (queen) on it king safety term.
>>>>>
>>>>>Do the programs that solve this quickly do it by shear speed, evaluation or
>>>>>clever extensions?
>>>>
>>>>Phalanx solves it very fast.
>>>>Phalanx searches less than 150K NPS on my 950 MHz machine.
>>>>It has very clever search extensions.
>>>>It has very clever king saftety.
>>>>
>>>>So darn clever (in fact) I have a hard time figuring out what is going on,
>>>>despite having the source code at my disposal.
>>>
>>>
>>>Phalanx, eh?  How has it done in tournaments vs. the other engines?  If not so
>>>good, what weakness(es) does it have to offset these strengths?
>>
>>It finished about the center of the pile in "The Battle of the Crowns" chess
>>tournament in the 4 crown division.  (This was over a year ago, and many of the
>>program versions are now outdated).
>>
>>    Program          Score     %    Av.Op.  Elo    +   -    Draws
>>  1 LGoliath     :  37.0/ 52  71.2   2289   2445   76  99   26.9 %
>>  2 Crafty       :  32.0/ 52  61.5   2294   2376   85  77   34.6 %
>>  3 AnMon        :  31.5/ 52  60.6   2294   2369   86  83   28.8 %
>>  4 Amy          :  28.5/ 52  54.8   2297   2331   93  85   21.2 %
>>  5 SOS          :  28.0/ 52  53.8   2298   2325   94  82   23.1 %
>>  6 Bringer      :  27.5/ 52  52.9   2298   2318   96  72   32.7 %
>>  7 TCBishop     :  27.0/ 52  51.9   2299   2312   97  73   30.8 %
>>  8 Phalanx      :  26.5/ 52  51.0   2299   2306   99  74   28.8 %
>>  9 Comet        :  24.5/ 52  47.1   2301   2281   62  96   44.2 %
>> 10 Gromit3      :  24.5/ 52  47.1   2301   2281   79  96   25.0 %
>> 11 Gromit2      :  21.5/ 52  41.3   2304   2243   89  88   21.2 %
>> 12 Francesca    :  18.5/ 52  35.6   2307   2204  102  82   17.3 %
>> 13 Yace         :  18.5/ 52  35.6   2307   2204   87  82   28.8 %
>> 14 ZChess       :  18.5/ 52  35.6   2307   2204  108  82   13.5 %
>>
>>The engine is 150K NPS on a very fast machine.  Other engines are much faster
>>and get one or two full plies deeper at every turn.
>>
>>Attach a really fast motor, and Phalanx might rule the world.
>
>If it had a really fast motor, maybe it wouldn't have time to do the fancy
>extensions and fancy king safety stuff?

Well, good point.

I really don't know where the brakes are in the system, since I have not done
careful profiles.

But I suspect the move generator.  Most engines develop 3-4x the NPS of Phalanx
on my machine.  Maybe the darned clever search and all the fancy eval stuff is
the reason for that.  But I ?suspect? not.




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