Author: Uri Blass
Date: 09:16:57 08/17/01
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On August 17, 2001 at 11:49:55, Harald Faber wrote: >On August 17, 2001 at 08:04:42, Chris Taylor wrote: > >>Deep Shredder v Century 3.2 >>I restarted the computers after the first game and then played the second. >>The first game Century 3.2 was the master, second game Deep Shredder was master. >>Century had an Athlon 800, 200Mb hash own book, default peronality >>Deep had a PIII 733 256Mb hash, Shredder.bkt, 3,4,5 Nalimov endgame bases. >> >>Shredder provided the pgn..... >> >>Chris Taylor. >> >>[Event "180 Minutes/Game"] > > >That is another reason why testing with Century is not satisfying at all. There >is no chance to setup the time control to 40/120+60. And I have seen Shredder >perform much better on tournament time controls than on blitz level, even if >g/180. g/180 is slower time control than 40/120+60 if the time control is g/180 you can assume that the time control is 40/120+60 without losing on time. If the time control is 40/120+60 you may lose on time oif you assume time control of g/180 Shredder should perform better or at least the same at 40/120+60 and it is not the fault of the customers if stefan did not work on telling the computer to use time in a logical way. I know also that a lot of programs play better at 3 hours per game and not at 3 hours per 200 moves and it is again an illogical decision. I think that people have the right to play tournaments at the time control that they choose and if a program is suffering from it's illogical time management then it is only the fault of the programmers. I do not understand the reason that programmers do not think about the simple rule of using more time when the time control is slower. This is the first thing that I expect programmers to think about when they add a new time control option. If the programmers let their program to play at some time control they should expect people to use this time control. Uri
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