Author: Harald Faber
Date: 00:58:56 08/18/01
Go up one level in this thread
On August 17, 2001 at 12:16:57, Uri Blass wrote: >On August 17, 2001 at 11:49:55, Harald Faber wrote: > >>On August 17, 2001 at 08:04:42, Chris Taylor wrote: >> >>>Deep Shredder v Century 3.2 >>>I restarted the computers after the first game and then played the second. >>>The first game Century 3.2 was the master, second game Deep Shredder was master. >>>Century had an Athlon 800, 200Mb hash own book, default peronality >>>Deep had a PIII 733 256Mb hash, Shredder.bkt, 3,4,5 Nalimov endgame bases. >>> >>>Shredder provided the pgn..... >>> >>>Chris Taylor. >>> >>>[Event "180 Minutes/Game"] >> >> >>That is another reason why testing with Century is not satisfying at all. There >>is no chance to setup the time control to 40/120+60. And I have seen Shredder >>perform much better on tournament time controls than on blitz level, even if >>g/180. > >g/180 is slower time control than 40/120+60 > >if the time control is g/180 you can assume that the time control is 40/120+60 >without losing on time. > >If the time control is 40/120+60 you may lose on time oif you assume time >control of g/180 > >Shredder should perform better or at least the same at 40/120+60 and it is not >the fault of the customers if stefan did not work on telling the computer to use >time in a logical way. > >I know also that a lot of programs play better at 3 hours per game and not at 3 >hours per 200 moves and it is again an illogical decision. > >I think that people have the right to play tournaments at the time control that >they choose and if a program is suffering from it's illogical time management >then it is only the fault of the programmers. > >I do not understand the reason that programmers do not think about the simple >rule of using more time when the time control is slower. >This is the first thing that I expect programmers to think about when they add a >new time control option. > >If the programmers let their program to play at some time control they should >expect people to use this time control. > >Uri The problem with g/180 is that the program does not know how many moves to make until the games is decided. So it might move a lot faster in the first moves. If you take 40/120 and play 20 moves out of the book, you have 120 min for 20 moves which will be more than the engine will spend at g/180. Tiger e.g. is a program which needs a lot of time between move #20 and #30-35, compared to the opponent.
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