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Subject: Re: Endgame position

Author: Djordje Vidanovic

Date: 08:17:19 05/12/98

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On May 12, 1998 at 05:04:32, Roland Pfister wrote:

>>>WKh3, Rh6, Pg3,g2
>>>BKc5, Rb6, Ph7
>>>White to move


>Patzer "finds" Rxb6 after 50 secs on a Ultra 167MHz at iteration 12
>but has fail highs and lows with rising evaluation (from 3 to 4). No PV
>:-(

>When I entered Rxb6 Kxb6 the evalution stays at 2.x.
>PV at iteration 22: 2.Kg4 Kc5 3.Kf4 Kd6 4.g4 Kd5 5.g5 Ke6 (2.09)
>after 15 minutes.
>What does your tablebase say to my PV?
>
>Roland


Quite interesting, this about Patzer on an Ultra -- the very same Patzer
2.99dg (but the console version, running on new Tim Mann's Winboard
3.6.4 Beta, beautiful, razor-sharp graphics!!) finds Rxb6 with a rising
evaluation (about +3.xx) after 50 seconds, ply 14!!, after a couple more
seconds (52-53 secs) goes up to +5.85 and, without offering the PV,
stays there for about two minutes, after which the PV is 1...Kd5!!! and
the eval +18.xx at ply 16... All this with 16MB hash, on an AMD K6/233.
Will try the proprietory, WinNT/95 version of Patzer later on... BTW, I
should use this opportunity to say out loud, I guess, that Patzer has
been doing quite fine on FICS reaching up over 2400 at blitz (it is now
only slightly over 2300, due to some time allocation problems) and 2500
lightning (bullet), running on this same machine with only 24 tablebases
and 16MB hash.  This translates into about 2600 blitz and 2700 bullet on
ICC... All this after more than 500 games.  Hopefully, lots of useful
feedback for Roland.

Djordje



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