Author: Vincent Diepeveen
Date: 11:02:24 05/12/98
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On May 12, 1998 at 04:48:31, Hristo wrote: >Has anybody thought(experimented) about another approach for solving the >chess game problem?! >It seems that after all this time one would come up with the conclusion >that the current algorithms are somewhat going in the wrong direction! >The programs still play fairly good chess, but ultimately there isn't a >single program that approaches the solution of the chess game. The >algorithms based on creating and evaluating a tree of possibly "good" >moves and *then*(or along the way) applying a filter criteria for fine >tune the results, seem archaic. The concept of pure algorithm that >resolves the chess-problem doesn't seem to be in the scope of all these >extremely smart and knowledgeable people !!!!! The main concern remains >centered around tests and tournament results and some silly ELO rating. >Well, then one might ask "How come CraftyX.xx can not win against >ChessMaster?! Crafty is updated continuously and yet it doesn't appear >to have a better grip on what is going on, on the chess board! All these >updates to all these programs ... and the results are still >unpredictable .... !!??" >I feel like there is another, much simpler and straight forward approach >to the chess game. The problem with everyone is that nobody knows the >correct questions to ask when trying to resolve the Chesss-game. >Have you ever thought of any alternative ways of getting to the bottom >of this(Chess)?! >I certainly have. Just don't want to speak too early ... since some of >you might have been there already ... Yes, what about making an android out of Kasparov and then claiming that computer is world champion? >Best regards to ALL! >Hristo. > >p.s. > What's up with this "jerk" on "alt.games.chess.computer" ... what an >idiot anyway. > ohh yes ... Bob why do you bother answering this stupid bastard?! >:)))
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