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Subject: Re: Crafty will never win a title

Author: Slater Wold

Date: 15:47:02 08/23/01

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On August 23, 2001 at 16:42:56, Dann Corbit wrote:

>On August 23, 2001 at 16:36:21, Slater Wold wrote:
>[snip]
>>Ed & Chris might have a stronger engine, but they offer me _NO_ knowledge.  How
>>many times have you seen Frans, or Shay, or Ed, or Chris, respond to a thread
>>titled, "How to improve time management?"  They won't!  They won't even share
>>their ideas on TIME MANAGEMENT!
>
>Ed and Chris have shared a good deal on how to do computer chess programming.  I
>don't know if they have ever said anything about time management, but I suspect
>that they might.

I've been here a year, and I myself have never seen it.  Perhaps I wasn't paying
enough attention.  My apologies (I doubt either of them care) to both if they
have.  I've just never seen it.

>
>In any case, computer chess is a richer place because of both of them.  There
>are other computer chess programmers that won't even speak to the public, let
>alone share ideas.

This is very true.  We all say how the board FLIPPED when Frans posted.  And
then Bruce quickly put us in our place, citing that it more than likely wasn't
even Frans.  :(

>For the pros and sharing ideas, I think Amir and Christophe are first place.

I don't know why'd you say this.  Like I said, I've never seen either post on
their ideas of anything.

>Second are Stefan Meyer-Kahlen and Ed Schröder.

Stefan is a good guy.  I've e-mailed him before about questions and/or comments,
and he has alreadys had a very positive response.  (Shredder has always been,
and will always be my favorite chess program.)  Ed used to post here all the
time, and now very rarely does.  But I remember when I first joined, he was
always a contributor.

>But if a chess programmer does not want to tell us his/her competitive secrets,
>you can hardly blame them for that.

Not at all.

>We benefit in other ways, even from the ones that are completely tight-lipped
>(such as having fun, playing chess against their engines[1])
>
>I share your enthusiams for crafty, which is my favorite chess engine.
>
>[1] "Fun" here is defined as 'abject humiliation.'
>[snip]




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