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Subject: Re: Hitting the researchwall

Author: Bas Hamstra

Date: 06:37:37 08/24/01

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On August 24, 2001 at 04:31:27, Tony Werten wrote:

>Hi all.
>
>I like to know if there are some solutions for this problem.
>
>My program searches for 4 minutes, gets to 14 ply (or whatever), makes a move,
>takes a pondermove and starts pondering.
>
>Now the first 12 ply are taken from the hashtable (<1 sec ) but it starts an
>(almost) uninformed 13 ply search from which it is never going to return in the
>allocated time, so it's just taking the best move it had from the previous
>search, which is costing me plydepth. (and games )
>
>Any ideas, sugestions ?
>
>cheers,
>
>Tony

In my opinion it helps a lot if you try to keep perfect PV's. In case of a
hashhit that should update the PV, I immediately try to reconstruct as much as
possible of the PV from the hashtable and store it in a table. Works for me, 99%
of the time the evaluation of the PV-endnode gives the same score as the search
score and I hardly see "half" PV's.

Bas.












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