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Subject: Re: what was the operator error in the diep vs crafty game

Author: Vincent Diepeveen

Date: 15:23:28 08/25/01

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On August 25, 2001 at 18:15:33, Jeremiah Penery wrote:

>On August 25, 2001 at 18:08:39, Vincent Diepeveen wrote:
>
>>On August 25, 2001 at 16:57:34, K. Burcham wrote:
>>
>>>1. does anyone know what the operator error was in the diep vs crafty game?
>>
>>He used winboard and crafty can't take back a move in winboard.
>
>What are you talking about?  I have no problems taking back moves in Winboard
>using Crafty...

Well that's what happened in the game diep-crafty,
alt-del takes back 2 plies that fixes some big troubles for
crafty in winboard, but if you take back one by one, well
ask michel langeveld himself!

Anyway, i've only seen horror using crafty with winboard and operating
by hand.

I can put through clock *any* hand operated winboard + crafty anyway.

Michel had put crafty at 4 minutes whole game. So 3 minutes operator
time.

If i wouldn't have won on position, i definitely would have won on clock.

for some weird reasons winboard might be doing the timestamp stuff
at icc in a way that it looks like as if each move is costing no
time, in reality if you operate by hand you'll see it does eat
loads of time!

Also another problem which many people had is that when you hit EGTBs,
that moving goes dead slow.

This also happened in diep, despite that i get the REAL time and not
the cpu time.

I have to figure out what the real problem is, but i definitely
lost on clock because of this against Goliath. If i would have
won that game i might have been world champion blitz with diep as
there only was 1 round to go after that.

But now what happened was that i put as usual when 3.5 minutes left on
my clock diep back to 1 minute whole game, and each move it took like
4 to 5 seconds or so to move.

Add to that 1 minute and you know why i forfeited, even though
my position was lost, so objectively the win was correct for
goliath!

Best regards,
Vincent



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