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Subject: Re: Some facts about Deep Thought / Deep Blue

Author: Mark Young

Date: 01:06:14 08/30/01

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On August 30, 2001 at 01:29:15, Uri Blass wrote:

>On August 29, 2001 at 23:15:52, Robert Hyatt wrote:
>
>>On August 29, 2001 at 16:35:15, Otello Gnaramori wrote:
>>
>>>On August 29, 2001 at 15:43:32, Robert Hyatt wrote:
>>>
>>>>Top programs of today _still_ seem to be unable to understand
>>>>simple chess concepts like the pawn majority we have been discussing in another
>>>>thread.  I discovered, by bits and pieces, some of the knowledge in deep
>>>>thought, and it was not "small" at all.  Everyone assumes that the micros are
>>>>much smarter... and that us old supercomputer guys simply depended on raw speed
>>>>to win games.  If you look at the game Cray Blitz vs Joe Sentef, from 1981,
>>>>you will find a position that many programs today will blow, and that programs
>>>>of 5 years ago would totally blow (bishop + wrong rook pawn ending knowledge).
>>>>We weren't "fast and dumb" at all.  Neither was DT, DB or DB2.  Fast, yes.  But
>>>>definitely not "dumb".  The "intelligence" of todays programs is mostly myth
>>>>brought on by fast hardware that searches deep enough to cover for some of the
>>>>positional weakness the programs have.
>>>>
>>>>
>>>
>>>From the above statement it seems that no significative advancements were made
>>>in computer chess since then... are you sure that is a realistic conclusion ?
>>>
>>>with best regards.
>>
>>
>>Since DT's time?  I would say that is realistic.  There have been small
>>qualitative improvements in the micro programs, to be sure.  But things that
>>I was doing in 1992 are _still_ not done in many programs.  The pawn majority
>>discussion is just one example.
>
>I saw a lot of gaes of deep thought and I never saw a position when this was
>relevant for the game so I think that this knowledge is not the important
>knowledge and the important knowledge is how to play the middlegame.
>
>I also checked some games of Deep thought and found that in the tactical
>positions Deep fritz is simply better and there are cases when it can avoid the
>blunders of deep thought.

playing over the games of Deep Thought I drew the same conclusions, my guess any
top program today on a PIII 800 or better would win a match against Deep
Thought, Hitech, etc. Today micros are that good in my judgement playing over
the old game files of the past "super computers".

>
>I do not talk only about the repetition bug.
>
>I saw good moves of deep thought that programs of 1992 could not find but I do
>not know about good moves of deep thought that Deep Fritz cannot find(I did not
>analyze all games so there may be but the fact that I found only blunders of
>deep thought and not impressive moves of deep thought from Deep fritz's point of
>view suggest that Deep thought was not strong).
>
>I saw cases when Deep Fritz can avoid blunders of Deep thought and I do not mean
>only to positional blunders but also to tactical blunders when Deep Fritz like
>the move of Deep thought after few seconds or few minutes but changes it's mind
>leter when the time of finding the right move or the time of failing law is
>enough to avoid the blunder at tournament time control.
>
>>
>>I've said this _many_ times in the past...  I don't believe there have been
>>more than a small number of "revolutionary" ideas in computer chess in the last
>>35 years.  Hashing was certainly one.  Perhaps null-move another although it
>>is not clear that you must use null-move to be competitive as Rebel shows (and
>>the DT/DB/DB2 machines as well).  Iterative deepening with full-width search
>>is another.  Extensions are collectively another one, some more-so than others.
>>Perhaps EGTBs is the most recent one.  Everything else has been slow, methodical
>>progress, something many won't like to hear.  Part of the progress has been due
>>to incremental changes to chess engines/evaluations/etc, part has been due to
>>the hardware speed advances.  Probably more of the latter than the former, if
>>the truth is known...
>
>I think that advances in software from Genius2 to Deep Fritz is more than 200
>elo at tournament time control.

I have played matches with today’s programs with the programs of 10 years ago
for fun; mismatch is an understatement in describing the outcome for the older
generation programs.


>
>Uri



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