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Subject: Re: Why is Computer Chess and Chess in General important?

Author: Graham Laight

Date: 02:06:51 08/30/01

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On August 29, 2001 at 13:58:11, Derrick Daniels wrote:

>
>With all the talent and intelligence here, shouldn't we be devoting our time to
>solving the problems of HUMANITY? I don't know about anyonelse but everytime i
>come here I feel like I am wasting precious time, although I enjoy it
>considerably.

You're getting away with murder here! "Problems of humanity" is far too general
to get a handle on. You have to be specific to be terrific! Pick a particular
problem, and I'm sure we'll be happy to discuss it in the thinkers' forum.

For some of us, the inability to select a GM level chess move is a problem.

I actually find both chess and computer chess to be an extremely useful insight
into intelligence.

Thanks to prof Elo, we have a mathematical model of how increasing intelligence
in a particular field works. Computers, which can play hundreds of times more
games than humans, have shown us that this model is not 100% accurate (see the
background articles on the SSDF website).

In no other endeavor has intelligence been modelled so well. We now know how
much knowledge (in terms of "remembered patterns") is required to be a true
genius. We have done enormous amounts of research to discover the difference
between GM thinking and novice thinking. This knowledge was recently cemented by
studying chess players from novice to GM while they played with magnetic
resonance brain scanners - so now we know with 100% certainty. Novices
calculate, GMs remember.

We know a great deal about computer game playing. Games like Warri, which have a
small number of choices per go, are easily dominated by computers, wheras games
which have a large number of choices per go (e.g. Go) can be regarded as
"computer unfriendly". This knowledge (of how different scenarios can be
programmed) might lead to the production of better computer systems for various
"real world" requirements.

For me, the most surprising thing about computer chess is the time it has taken
to reach GM level. We now know that the early practicioners were far too
optimistic in their estimates of how long it would take to reach GM level. But
despite this, I still believe that by 2025, there will be no aspect of human
intellect which cannot be demonstrably surpassed by computers. It's just that we
now know that big advances will be needed in software as well as hardware.

Enriching one's personal knowledge base is always useful. New situations will
always continue to arise - and in some of these new situations, the knowledge we
have gained in the field of chess/chess computing will be extremely useful.

-g



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