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Subject: Re: Look at Yace!

Author: Dieter Buerssner

Date: 10:15:44 08/31/01

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On August 31, 2001 at 11:53:44, Gian-Carlo Pascutto wrote:

>You are tuning for a position.
>
>If I hardcode it into Sjeng, it finds it in 0 sec at ply 1.

Well, I didn't hardcode any solution. But you are right, I tunded. I changed a
parameter, that is not user accessable. However, not for one position, but for
all those "very forced mate postions". Much like Bruce has explained. BTW. I
just tested an 3 years old version of my program, of which I think, it was much
more rough, and it found the solution at depth 8.

And, my parameter change (which I have done some times earlier already and
tested), is not really overtuning for this position. In few testgames, I really
did not find much of a difference, but I have the fear, that some positions in
practical games can yield in search tree explosion and weaker play. In test
positions, it finds few earlier and few later.

>But that won't help me in actual play.
>
>>John Merlino even has shown a better result.
>
>I wont contest that. But it still means nothing about DB.

I agree. That actually was my point. Neither does finding this at ply 8 by mean
much, IMHO. Bruce has explained this very well.

Regards,
Dieter




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