Author: Bruce Moreland
Date: 23:10:11 05/14/98
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On May 15, 1998 at 00:31:19, David Blackman wrote: >However floating point add, subtract and compare will be slower than >integer add, subtract and compare on just about anything. The inside >loops of chess programs tend to do a lot of add, subtract and compare, >but very little multiply and divide. So integer arithmetic is probably >the best choice for chess. It would be different for graphics. Or even *no* multiplies and divides. bruce
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