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Subject: Re: Floating point VS Integer Math.

Author: Bruce Moreland

Date: 23:10:11 05/14/98

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On May 15, 1998 at 00:31:19, David Blackman wrote:

>However floating point add, subtract and compare will be slower than
>integer add, subtract and compare on just about anything. The inside
>loops of chess programs tend to do a lot of add, subtract and compare,
>but very little multiply and divide. So integer arithmetic is probably
>the best choice for chess. It would be different for graphics.

Or even *no* multiplies and divides.

bruce



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