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Subject: Re: fantastical kingside attack with ...h5

Author: Robert Hyatt

Date: 07:00:52 09/06/01

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On September 06, 2001 at 08:22:23, K. Burcham wrote:

>
>
>
>
>amazing game.   i always look for moves that you played for the computer,
>        to get the results you want.
>
>in this game, deep fritz chooses all the program moves that you list here.
>
>in your games that you sacrifice material for position, and your "every move
>   advance toward king" methods, this makes your games look very easy for
>     a human. and this makes these games look like you are playing an
>       easy opponent.
>
>it seems that if these (all) programs are this vunerable to kingside
>     attacks, then it would also seem that huebner (spelling?) could
>        have used these methods in his comp games. and it would also seem
>           that kramnik could use these methods in his upcoming match.
>
>and if kasparov is so good, and the king, and he used a comp for studies,
>       then why didnt he use these methods with deep?  are you going to
>          say that deep would not choose these moves. are you going to
>            say that deep would not fall for ...h5, and would develop
>              its own attack.


Deep Blue is a different animal from Deep Fritz.  First, it was at least
a hundred times faster.  Which plugs several holes.  Second, its evaluation
was developed and tuned while playing against human GMs, not against other
computers.  That plugs several more holes.




>
>
>also eduard,  will these programs repeat these games after the program loses
>      in this type of game.
>
>have you ever tried to play one of these games with these type of results,
>      and then play two or three more with almost the same moves. to see
>           if you can win with almost the same board positions. in other words
>            it would be very interesting to analyse  three games where you
>              play deep fritz, and win with early kingside attack. with same
>                 opening using ...h5. it would be amazing to see that the
>                   same program can be lost in these similiar positions using
>                     ...h5 three games in a row.
>
>
>
>kburcham



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