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Subject: Re: Floating point VS Integer Math.

Author: Ivan Tirado

Date: 09:52:15 05/17/98

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On May 17, 1998 at 06:11:31, Bo Persson wrote:

[snip]
>The problem with using MMX instructions is that they are not
>yet supported by the compiler optimizer. I have tried using
>inlined asm MMX-instructions with MSVC. The result was that
>although the bitmap ops ran faster, the other instructions were
>less well optimized by the compiler. Particularly register
>allocations were a lot more conservative. This led to additional
>load/store of variables, negating the effect of the MMX ops.
>
>
>Bo Persson
>bo.persson@mbox3.swipnet.se

  I see then. So, basically MMX becomes a liability because of poor/none
compiler support. That's too bad, although I thought intel had provided
an MMX compiler to promote its use. I just hope MSVC's next versions
provides the necessary support, because, as I see it, this would be very
significant in terms of speed. I think it would be very interesting to
compare a P233MMX against a P2-233 using MMX in a chess program. How
would they compare?



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