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Subject: Re: Corrected

Author: Uri Blass

Date: 15:11:51 09/09/01

Go up one level in this thread


On September 09, 2001 at 17:28:38, Gian-Carlo Pascutto wrote:

>On September 09, 2001 at 17:17:50, Uri Blass wrote:
>
>>Singular extensions can save a lot of plies only in positions when there are a
>>lot of singular lines when there is a big difference between the best move and
>>the next best move.
>>
>>In the releavant position it simply does not happen and if you search through
>>the logical lines you find that most of the moves of both sides
>>are not singular.
>
>Then explain why my SE crafty has a 3 ply advantage here.

I said most of the moves and not all the moves so 3 plies difference make sense
but not 20 plies difference.

>
>Two things:
>
>a) computers do not search logical lines

The illogical lines are simply nodes that we can ignore and get the same
conclusion.

>b) there is no need for a big difference. my implementation will
>   already extend on 0.25 pawns, or 0.50 pawns depending on the
>   situation.

In most of the cases the difference is even smaller than 0.25 and if you extend
for a difference of 0.25 then a move that is 0.25 worse is not going to get
extended from the root and you are not going to see that it is losing 2 pawns.

 it is unsure what Hsu used exactly, but the margins
>   should have been similar in size
>
>>I suggest that somebody will ask Hsu about it.
>>I do not know the email of hsu and I may be cnsidered as an enemy of hsu after
>>my posts(inspite of the fact that I do not hate hsu) so I am afraid that he is
>>not going to answer me but maybe he can answer you or Hyatt if you ask him about
>>the position of that game.
>
>I very much doubt he would consider you an 'enemy'. At least you try to make
>arguments against DB. Most people here just spew crap.
>
>Problem is if Hsu reponds to email from strangers, and if the still
>remembers that game.

Robert Hyatt is not a stranger so maybe he can ask Hsu.

Uri



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