Author: Rickard Björklund
Date: 06:52:07 05/18/98
Hi! I'm wondering about the state-of-art methods for creating tablebases. I've done a few chess and awari tablebases myself, but they are pretty slow and memory consuming. If I remember right Urban Koistinen posted something some years ago on rgcc, but I can't find it on DejaNews. So I'd be glad if someone has anything on the ideas behind it or if there are any new interesting things to try. Rickard
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