Author: Rafael Andrist
Date: 10:37:58 09/10/01
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On September 07, 2001 at 13:41:57, Robert Hyatt wrote: >I did this in Cray Blitz _many_ years ago (coordinated squares is the term I >hear used most often). And I was amazed that it took longer to find the right >move. After a mountain of debugging output, I discovered what I mentioned >previously... "hash grafting" (the art of grafting parts of the tree from >one zone to another by using the hash table) was helping the dumber version, >but not the smarter one. > You mix some things together! Knowledge about opposition is only one of the tools you need to to construct a system of co-ordinated squares (german: Gegenfeldsystem). If you implement this correctly, you should find the correct move instantly i.e at ply 1 as my chess program Wilhelm does. Rafael B. Andrist
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