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Subject: Re: The PGN specification, and attempts to change it

Author: James Swafford

Date: 17:32:05 09/10/01

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On September 10, 2001 at 19:55:18, Bob Green wrote:

>Yep, this standard would be a **whole** lot more chatty...that is the biggest
>downside of XML.  But the fact that any ol' computer can read it w/o writing a
>bunch of code is the upside and humans can still follow it pretty well.
>
>The existing PGN notation schema (i.e. the rules to follow when writing a PGN
>document) could be converted to an XML Schema fairly simply - let's call this
>new XML language PGN-XML.  Since it is a new language we could throw in some
>bones to non-chess games as well (no problem since XML is intrinsically
>extensible.)  An add some tags for clock control...optional naturally.
>
>Then some sharp cats could write a PGN to PGN-XML converter.
>
>In any event, this is a radical approach to a simple extention to the PGN
>standard.  Does anyone besides me see some merit in this?

Pros and cons to everything.
Pros: it's easier to parse.  I'm not too worried about that though.
Most chess programmers enjoy programming, after all. :)

Cons: I'll refer you to your previous statement.
"Yep, this standard would be a **whole** lot more chatty...that is the biggest
downside of XML. "

With all due respect, I would not favor it.

--
James



>
>Bob Green



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