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Subject: Re: Genetic algorithms for chess?

Author: Bruce Cleaver

Date: 06:49:03 05/19/98

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On May 19, 1998 at 08:45:37, Andrew Williams wrote:

>On May 19, 1998 at 08:30:37, Stanislav Goldovski wrote:
>
>>Hello,
>>
>>Does anyone know if genetic or evolutionary approaches have
>>ever been tried for chess evaluation function optimization?
>>For example, has anyone tried to auto-generate a material scale
>>for chess or similar games?
>>
>>I'd be very grateful for any information/sources,
>>
>>TIA,
>>Stan
>
>There was something in the ICCA Journal a few years ago:
>
>Tunstall-Pedoe, W. (1991).
>     Genetic Algorithms Optimizing Evaluation Functions.


There is a lot of info on machine learning at
http://forum.swarthmore.edu/~jay/learn-game/indexes/other-papers.html

It applies to othello, checkers, and chess (and some others).  Neural
net, Genetic programming, Genetic algorithms, etc. are covered.
>     ICCA Journal, Vol. 14, No. 3, pp. 119-128. (A)
>
>
>I got this from the "Table of Contents" at:
>
>http://www.dcs.qmw.ac.uk/~icca/journal.htm
>
>Hope this is helpful..
>
>Andrew



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