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Subject: Re: queston for Dr Hyatt 64 bit processor

Author: Robert Hyatt

Date: 11:36:10 09/17/01

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On September 16, 2001 at 18:07:01, Eugene Nalimov wrote:

>Bob,
>
>Here Vincent is right. GCC core was written in 80's with VAX and 68k as its
>primary targets, and it dis not contain optimizations that were unnecessary
>than. Developers were able to add some optimizations later, but unfortunately,
>to implement some optimizations correctly, total redesign is necessary, and it
>was not done (yet?).
>
>Look, for example, at the minutes of the IA-64 GCC IA-64 Summit
>(http://gcc.gnu.org/ml/gcc/2001-06/msg01634.html) for the current state of the
>IA-64 gcc port. Compiler is functional, but it produces *very* inefficient code.
>Main problem is memory disambiguation (interference information, aliases
>analysis). It is very hard to do it properly on GCC's program internal
>representation (RTL), as too much information is lost during early compilation
>phases.
>
>Problem affects GCC code quality on all modern CPUs, but it's *vital* for the
>IA-64. Vincent is right, the more registers the CPU has, the more severe is the
>problem -- to efficiently use large number of registers compiler must have good
>interference information.
>
>Small numbers of registers on x86 helps GCC there, genereated code is suboptimal
>due to other reasons.
>
>Eugene
>


OK... but I suspect this is all a semantic issue.  IE I can't imagine that a
compiler would do _worse_ with twice as many registers.  I can imagine that it
would produce code that might not be as efficient as it could be, but I could
not imagine that doubling the registers would result in a _slower_ executable.
Maybe the result won't run as fast as expected after doubling the number of
registers.  But I can't see how it could possibly run slower than not changing
the number of registers at all...



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