Computer Chess Club Archives


Search

Terms

Messages

Subject: Re: Endgame easy test position

Author: Uri Blass

Date: 10:24:45 09/18/01

Go up one level in this thread


On September 18, 2001 at 12:22:20, Robert Hyatt wrote:

>On September 18, 2001 at 10:53:39, Uri Blass wrote:
>
>>On September 18, 2001 at 10:45:15, José Carlos wrote:
>>
>>>On September 18, 2001 at 09:56:32, Ed Schröder wrote:
>>>
>>>>On September 18, 2001 at 09:40:26, Eduard Nemeth wrote:
>>>>
>>>>>First the game:
>>>>>
>>>>>[Event "TCh-YUG Herceg Novi YUG"]
>>>>>[Site "?"]
>>>>>[Date "2001.??.??"]
>>>>>[Round "?"]
>>>>>[White "Vukic,M"]
>>>>>[Black "Marinkovic,I"]
>>>>>[WhiteElo "2470"]
>>>>>[BlackElo "2440"]
>>>>>[ECO "A30"]
>>>>>[Result "1-0"]
>>>>>
>>>>>1. Nf3 Nf6 2. g3 b6 3. Bg2 Bb7 4. O-O g6 5. c4 c5 6. Nc3
>>>>>Bg7 7. d4 cxd4 8. Qxd4 d6 9. Be3 Nbd7 10. Rac1 Rc8 11. b3
>>>>>O-O 12. Qd2 Nc5 13. Rfd1 Nce4 14. Nxe4 Nxe4 15. Qe1 Qd7
>>>>>16. Nd4 Nf6 17. Nf3 Ne4 18. Qb4 Nc3 19. Rd2 Ne4 20. Rd3 Nc5
>>>>>21. Rdd1 Rfd8 22. Ne1 h5 23. Bxc5 Rxc5 24. Nd3 Bxg2
>>>>>25. Kxg2 Qb7+ 26. f3 Rc7 27. Nf2 Rdc8 28. Qd2 b5 29. cxb5
>>>>>Qxb5 30. Kf1 Bc3 31. Qd3 Qa5 32. Rc2 Bf6 33. Rdc1 Rxc2
>>>>>34. Rxc2 Rxc2 35. Qxc2 d5 36. e3 Kg7 37. Nd3 e6 38. Ke2 Qa3
>>>>>39. f4 Kg8 40. h3 Kg7 41. Kf3 Qd6 42. g4 hxg4+ 43. hxg4 e5
>>>>>44. fxe5 Bxe5 45. Nxe5 Qxe5 46. Qc5 Qf6+ 47. Kg3 Qe5+
>>>>>48. Kh3 a6 49. Qd4 Kf6 50. b4 Ke6 51. a4 Qc7 52. g5 Qc2
>>>>>53. Qf6+ Kd7 54. Qxf7+ Kd6 55. Qf6+ Kd7 56. Qd4 Ke6 57. Kg3
>>>>>Qb1 58. Qb6+ Ke7 59. Qb7+ Kf8 60. Qxd5 Qxb4 61. Qd8+ Kg7
>>>>>62. Qd4+ 1-0
>>>>>
>>>>>Position after move 61. Kg7:
>>>>>
>>>>>[D]3Q4/6k1/p5p1/6P1/Pq6/4P1K1/8/8 w - -
>>>>>
>>>>>After 62. Qf6+ is the win not easy. But after 62. Qd4+ is the game easy to win,
>>>>>and the game end! For any programs ist the move Qd4+ not easy to find.
>>>>>
>>>>>:-(
>>>>
>>>>
>>>>I am sure all Rebel programs find this instantly. A simple chess rule says:
>>>>"one pawn up in a pawn ending wins".
>>>>
>>>>Ed
>>>
>>>  Are you serious Ed? In this position, it's a clear win, but in most pawn
>>>endgames, you have to calculate a lot, or otherwise know some rules (which names
>>>I don't know how to translate from spanish to english) to figure if it's a win
>>>or not.
>>>
>>>  Maybe you were simply joking, and I didn't catch it... :)
>>
>>In most pawn endgames one pawn advantage is enough to win the game.
>>It is not something that always happens but computer can safely evaluate
>>+2 for positions with one pawn advnatage if they do not see a positional
>>advantage for the side that has less pawns.
>>
>>Uri
>
>
>I believe that if humans discover this "rule" in Rebel, it will die a slow
>and painful death on ICC.  I can create _many_ positions where the rule is
>wrong.  And if I can do it, GMs will do it.  Happened to me many times.  I
>was burned by going into simple king and pawn endings where I was a pawn up,
>but my opponent had a distant majority.  And he would win.  And win.

Note that I said that computers can safely evaluate +2 if they do not see a
positional advantage for the side with less pawns.

Having a distant majority is a positional advantage.

I also think that Ed is right and today search solves usually the problem of
missevaluating pawn majority.

Here is an example that I composed:

New position
[D]6rk/1p6/8/8/p7/6R1/P4PPP/7K w - - 0 1

Analysis by Deep Fritz:

1.Rxg8+!
  +-  (2.97)   Depth: 1/2   00:00:00
1.Rxg8+! Kxg8
  +-  (5.63)   Depth: 1/3   00:00:00
1.Rxg8+ Kxg8 2.Kg1
  +-  (5.63)   Depth: 2/5   00:00:00
1.Rxg8+ Kxg8 2.Kg1 Kf7
  +-  (5.59)   Depth: 3/5   00:00:00
1.Rxg8+ Kxg8 2.Kg1 Kf7 3.Kf1
  +-  (5.59)   Depth: 4/6   00:00:00
1.Rxg8+ Kxg8 2.Kg1 b5 3.Kf1 b4
  +-  (5.53)   Depth: 5/7   00:00:00
1.Rxg8+ Kxg8 2.Kg1 b5 3.Kf1 b4 4.Ke2
  +-  (5.69)   Depth: 6/9   00:00:00  1kN
1.Rxg8+--
  +-  (5.38)   Depth: 7/11   00:00:00  5kN
1.Rxg8+-- Kxg8 2.Kg1 b5 3.Kf1 b4 4.Ke2 b3
  +-  (4.41)   Depth: 7/11   00:00:00  6kN
1.Rxg8+--
  +-  (4.09)   Depth: 8/11   00:00:00  12kN
1.Rxg8+-- Kxg8 2.Kg1 b5 3.Kf1 b4 4.Ke2 b3 5.axb3
  +-  (3.09)   Depth: 8/12   00:00:00  13kN
1.Rxg8+ Kxg8 2.Kg1 b5 3.Kf1 b4 4.Ke2 b3 5.axb3 a3
  +-  (2.91)   Depth: 9/12   00:00:00  29kN
1.Rxg8+ Kxg8 2.Kg1 b5 3.Kf1 b4 4.Ke2 b3 5.axb3 a3 6.Kd3
  +-  (2.88)   Depth: 10/13   00:00:00  75kN
1.Rxg8+--
  +-  (2.56)   Depth: 11/14   00:00:00  176kN
1.Rxg8+--
  +-  (2.56)   Depth: 11/16   00:00:00  178kN
1.Rxg8+--
  +-  (2.25)   Depth: 12/15   00:00:00  533kN
1.Rxg8+-- Kxg8 2.g4 b5 3.a3 b4 4.axb4 a3 5.Kg2 a2 6.h4 a1Q
  -+  (-3.44)   Depth: 12/20   00:00:01  573kN
1.Rh3+!
  -+  (-3.41)   Depth: 12/20   00:00:01  614kN
1.Rh3+! Kg7 2.g4 b5 3.Kg2 b4 4.Re3 Rb8 5.Re7+ Kf6 6.Ra7 Rg8
  +-  (2.06)   Depth: 12/25   00:00:16  8180kN
1.Ra3 b5 2.h4 Rf8 3.Kg1 Rf4 4.g3 Rg4 5.Kg2
  +-  (2.16)   Depth: 12/25   00:00:16  9188kN
1.Ra3 b5 2.h4 Rf8 3.Kg1 Rf4 4.g3 Rg4 5.Kg2
  +-  (2.16)   Depth: 12/25   00:00:16  9188kN
1.Ra3 b5 2.Kg1 Ra8 3.Kf1 b4 4.Rd3 Rb8 5.Rd4 a3 6.Rd3 Kg7
  +-  (2.09)   Depth: 13/25   00:00:21  13276kN, tb=1

(Blass, Tel-aviv 18.09.2001)

Note that Crafty also has not the knowledge of pawn majority and need a small
search to avoid Rxg8+

New position
6rk/1p6/8/8/p7/6R1/P4PPP/7K w - - 0 1

Analysis by Crafty 18.10:

1.Re3
  +-  (2.47)   Depth: 1/4   00:00:00
1.Rxg8+
  +-  (2.87)   Depth: 1/4   00:00:00
1.Rxg8+ Kxg8 2.a3
  +-  (2.92)   Depth: 1/4   00:00:00
1.Rxg8+ Kxg8 2.a3 Kf7
  +-  (2.62)   Depth: 2/4   00:00:00
1.Rxg8+ Kxg8 2.a3 Kf7
  +-  (3.02)   Depth: 3/7   00:00:00
1.Rxg8+ Kxg8 2.a3 Kf7 3.h4
  +-  (3.02)   Depth: 3/7   00:00:00
1.Rxg8+ Kxg8 2.a3 Kf7 3.h4 Ke6
  +-  (2.82)   Depth: 4/9   00:00:00
1.Rxg8+ Kxg8 2.a3 Kf7 3.h4 Ke6
  +-  (3.22)   Depth: 5/10   00:00:00
1.Rxg8+ Kxg8 2.h4 Kf7 3.g4 Ke6 4.a3
  +-  (3.24)   Depth: 5/10   00:00:00
1.Rxg8+ Kxg8 2.h4 b5 3.g4 b4 4.f4 Kf7
  +-  (3.12)   Depth: 6/12   00:00:00  7kN
1.Rxg8+ Kxg8 2.Kg1 b5 3.Kf1 Kf7 4.Ke2 Ke6 5.a3
  +-  (3.10)   Depth: 7/14   00:00:00  17kN
1.Rxg8+ Kxg8 2.Kg1 b5 3.Kf1 b4 4.Ke2 b3 5.axb3 a3
  µ  (-1.25)   Depth: 8/16   00:00:00  49kN
1.Rh3+
  µ  (-0.85)   Depth: 8/16   00:00:00  55kN
1.Rh3+ Kg7 2.a3 Rf8 3.Rg3+ Kh6 4.Kg1 Rc8 5.f4 Rc1+ 6.Kf2 Rc2+ 7.Ke3 b6
  +-  (2.39)   Depth: 8/16   00:00:01  308kN
1.Rh3+ Kg7 2.a3 Kf6 3.Rh7 Re8 4.h4 Re2 5.Rxb7 Rxf2 6.g4
  +-  (2.37)   Depth: 9/19   00:00:03  1098kN
1.Ra3 Re8 2.g3 b5 3.Re3 Rxe3 4.fxe3 b4 5.h4 Kg7
  +-  (2.40)   Depth: 9/19   00:00:03  1241kN

(Blass, Tel-aviv 18.09.2001)

Uri



This page took 0.01 seconds to execute

Last modified: Thu, 15 Apr 21 08:11:13 -0700

Current Computer Chess Club Forums at Talkchess. This site by Sean Mintz.