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Subject: Re: Endgame easy test position

Author: Bernhard Bauer

Date: 02:20:31 09/19/01

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>>>>Here is a simple attempt:
>>>>
>>>>[D]2k5/1r6/3p1p2/n2p1p2/P2PpP2/R3P3/1BK5/8 b - -
>>>>
>>>>Here black has several moves to try, one which liquidates into a pawn up
>>>>(but dead lost) ending.  Rxb2 Kxb2 Nc4+ Ka2 Nxa3 Kxa3 and white is a pawn
>>>>down, but winning easily.
>>>>
>>>>Once you start with Rxb2, you are committed.  As if you try to back out and
>>>>not play Nc4 and Nxa3, you are an exchange down.  And if you do recover the
>>>>material, you are dead lost.  Add another such forced capture/recapture and
>>>>you have burned 6 plies.  You won't see white winning all the black pawns
>>>>and winning.
>>>
>>>
>>>Note that I don't say there are not better moves for black here.  The point
>>>was to show a move choice that commits you to a course of action that gets
>>>worse and worse as you go deeper and deeper.
>>
>>I think that this is not a good example because white has an obvious positional
>>advantage for programs(white has a passed pawn when black has 2 pawns on the
>>same file for file d,f
>>
>>Uri
>
>
>Pick any such position you want, where one side is a pawn up but the other is
>winning.  I have seen many.  That is one example where if you trade, you lose.
>And it is one example of where one extra pawn does _not_ mean you are winning.
>Here it means you are losing and badly.
>

From a players point of view *white*is a pawn up, the a-pawn and therefor
winning, just like Ed said.
A player would not count the additional blocked black pawns.
Kind regards
Bernhard



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