Author: Miguel A. Ballicora
Date: 15:13:09 09/24/01
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On September 24, 2001 at 17:41:22, Miguel A. Ballicora wrote: >Just to start a thread on this and post a diagram, Peter Berger >thinks that Qh6 could be another solution. > >[D]2r2rk1/pp2pp1p/2np2p1/q4P2/2PBP1b1/2N5/PP1Q2PP/R4RK1 w - - bm h3; id >"ECM.1527"; I've been thinking for ~10 minutes here in front of the screen and I do not see how black can be saved after 1.b4. 1... Nxb4 2. Nd5 threats mate in e7 and the Knight in b4 that is pinned. 1... Qxb4 2. Qh6 f6 (Nxd4 3. Nd5 mate in e7 and queen in b4) 3. fxg6 hxg6 4.Qxg6+ Kh8 5.Rf4 +- 1... Qd8 2. h3 wins a piece, because of the trick Be2 does not work anymore with the Q out of a5. While I am writing this, I see that 1.h3 accomplish something similar because 1.h3 Be2 2.b4! might work in the same way. I do not have a program here, I will check it later but I feel that there is more that one solution around these ideas. Miguel
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