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Subject: Re: Is Crafty broke?!

Author: Jouni Uski

Date: 00:07:18 09/25/01

Go up one level in this thread


On September 25, 2001 at 01:29:09, Uri Blass wrote:

>On September 24, 2001 at 20:33:21, Slater Wold wrote:
>
>>On September 24, 2001 at 19:35:51, Uri Blass wrote:
>>
>>>On September 24, 2001 at 19:10:43, Dann Corbit wrote:
>>>
>>>>There is no problem with crafty.
>>>>It's a problem with the counters.
>>>>
>>>>The biggest number a long can hold is about 2 billion.
>>>>
>>>>That overflows very easily.
>>>>
>>>>If you let crafty run for more than a few minutes, the NPS figures have no
>>>>meaning.  You used to be able to get negative values, but I think at least that
>>>>has been fixed.
>>>
>>>Note that based on my experience of long analysis
>>>Deep Fritz has not the same problem.
>>>
>>>Uri
>>
>>You're correct:
>>
>>W,S - Deep Junior 7
>>rnbqk2r/1p3ppp/p7/1NpPp3/QPP1P1n1/P4N2/4KbPP/R1B2B1R b kq - 0 1
>>
>>Analysis by Deep Junior 7:
>>
>>1...cxb4 2.Nc7+ Kf8 3.Qxb4+ Kg8 4.Nxa8
>>  +-  (1.99)   Depth: 3   00:00:01
>>1...Kf8 2.Bg5
>>  ³  (-0.30)   Depth: 3   00:00:01  1kN
>>1...Kf8 2.Bg5
>>  ³  (-0.30)   Depth: 3   00:00:01  1kN
>>1...Kf8 2.Bg5
>>  ³  (-0.30)   Depth: 3   00:00:01  1kN
>>1...0-0 2.h3 cxb4 3.axb4 Bd7 4.hxg4
>>  ³  (-0.32)   Depth: 3   00:00:01  4kN
>>1...0-0 2.h3 Bd7 3.hxg4 axb5
>>  ³  (-0.52)   Depth: 6   00:00:01  8kN
>>1...0-0 2.h3 Bg3 3.hxg4 Bxg4 4.Nc3 cxb4 5.axb4
>>  =  (-0.09)   Depth: 9   00:00:01  148kN
>>1...0-0 2.h3 Bg3 3.hxg4 Bxg4 4.Nc3 Nd7 5.Be3 cxb4
>>  ²  (0.48)   Depth: 12   00:00:02  2256kN
>>1...Nc6 2.Bg5 f6 3.dxc6 0-0 4.c7 Qd7 5.Bh4 Bxh4 6.Nxh4 Qc6 7.Nc3 Qxc7
>>  ²  (0.47)   Depth: 12   00:00:05  3016kN
>>1...Nd7 2.Nd6+ Kf8 3.Ng5 Bd4 4.Ndxf7 Qf6 5.Rb1 Bg1 6.Nf3 Nb6 7.Qc2 Kxf7 8.Rxg1
>>cxb4 9.c5 Nd7 10.axb4
>>  =  (0.06)   Depth: 12   00:00:09  9620kN
>>1...Nd7 2.Nd6+ Kf8 3.h3 Nb6 4.Qe8+
>>  =  (0.05)   Depth: 15   00:00:43  86103kN
>>1...Nd7 2.Nd6+ Kf8 3.h3 Nb6 4.Qe8+ Qxe8 5.Nxe8 Kxe8 6.hxg4 Bd4 7.Nxd4 cxd4 8.Kf3
>>Ke7 9.c5 Nd7 10.Bg5+ Nf6
>>  ±  (0.81)   Depth: 18   00:08:19  900744kN
>>1...0-0 2.h3 Bd4 3.Nbxd4 Nf6 4.Qc2 cxd4 5.Kf2 h6 6.Be2 Nbd7 7.Rf1
>>  ²  (0.43)   Depth: 18   00:09:40  900744kN
>>1...0-0 2.h3 Bd4 3.Nbxd4 Nf6 4.Qc2 cxd4 5.Kf2 a5 6.Bd2 Bd7 7.Be2 axb4 8.axb4
>>  ²  (0.58)   Depth: 20   00:31:35  3409915kN
>>
>>(W,  24.09.2001)
>>
>>3,409,915,000 nodes.  And not the correct solution.  :(
>>
>>(This is Nolot #6.)
>>
>>
>>Slate
>
>3,409,915,000<2^32
>
>The real test is when the number of nodes is bigger than 2^32
>
>Deep Fritz has no problem but I do not know remember other chessbase programs
>that can  report more than 2^32 nodes
>
>Uri

Yes I hope, that in future all engines can handle 64b node counter. Specially
annoying is Goliath, which can reach 2^32 quite fast because of extreme NPS!

Jouni



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