Author: Simon Finn
Date: 09:30:20 09/25/01
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On September 24, 2001 at 18:13:09, Miguel A. Ballicora wrote: >On September 24, 2001 at 17:41:22, Miguel A. Ballicora wrote: > >>Just to start a thread on this and post a diagram, Peter Berger >>thinks that Qh6 could be another solution. >> >>[D]2r2rk1/pp2pp1p/2np2p1/q4P2/2PBP1b1/2N5/PP1Q2PP/R4RK1 w - - bm h3; id >>"ECM.1527"; > >I've been thinking for ~10 minutes here in front of the screen and I do not >see how black can be saved after 1.b4. >1... Nxb4 2. Nd5 threats mate in e7 and the Knight in b4 that is pinned. >1... Qxb4 2. Qh6 f6 (Nxd4 3. Nd5 mate in e7 and queen in b4) After 2... Nxd4 3. Nd5 Qc5 where is the mate? (Black threatens Nxf5+ followed by chopping off the White Queen, so there isn't time for anything subtle.) Simon > 3. fxg6 hxg6 >4.Qxg6+ Kh8 5.Rf4 +- >1... Qd8 2. h3 wins a piece, because of the trick Be2 does not work anymore >with the Q out of a5. > >While I am writing this, I see that 1.h3 accomplish something similar >because 1.h3 Be2 2.b4! might work in the same way. >I do not have a program here, I will check it later but I feel that there is >more that one solution around these ideas. > >Miguel
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