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Subject: Re: How to stop repeated lines

Author: Robert Hyatt

Date: 18:17:10 09/26/01

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On September 26, 2001 at 17:52:03, Uri Blass wrote:

>On September 26, 2001 at 17:47:09, Robert Hyatt wrote:
>
>>On September 26, 2001 at 14:27:51, Gian-Carlo Pascutto wrote:
>>
>>>On September 26, 2001 at 14:17:49, Uri Blass wrote:
>>>
>>>>I guess that another possible easy way for beginners is random changes in the
>>>>evaluation by not more than 5%.
>>>>If you change the value of the pawn from 1 to +1.05 the program may have a good
>>>>chance to play a different move and the game is not going to be the same.
>>>
>>>The problem of this is that it may make the search instable.
>>>
>>>Georg v. Zimmerman had a nice trick here: before starting the search,
>>>change the piece-squares a bit randomly. It gives the same effect but
>>>is much more stable.
>>>
>>>--
>>>GCP
>>
>>
>>That also means you can't keep the transposition table scores from the previous
>>search or you will have _lots_ of debugging fun.
>
>I think that it is better simply to do it not before every search but only
>before every game so you do not have this problem.
>
>Uri


OK..   That would work fine.  I was thinking about changing them after every
search.  At the start of a game would work just fine...  although in my case,
position learning would need to be turned off as that carries scores from game
to game which would confuse things.



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