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Subject: Re: Playing the NPS game

Author: Robert Hyatt

Date: 06:44:05 09/27/01

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On September 27, 2001 at 01:01:40, Will Singleton wrote:

>On September 26, 2001 at 22:28:06, Robert Hyatt wrote:
>
>>The critical question then is are you copying any large structs around?  Are
>>you doing a make/unmake or a copy/make approach (copy/make drains the PC
>>memory bandwidth to zero).
>
>I do copy/make, but my struct isn't that large (a few words).  Could you
>elaborate on the problem with copy/make?
>
>Will

In a much earlier version of Crafty, I did copy/make also, the idea being that
there is then no unmake at all.  Using bitboards, I have 12 for the different
pieces, plus three rotated, plus two (white/black occupied) plus one for
bishops/queens and one for rooks/queens.  A total of 19 (at least).  Times
8 bytes.  The PC has almost _no_ memory bandwidth.  It is somewhere around
100mbytes/second depending on your machine, maybe as much as 2x that.  The
"copy" operation fries that bandwidth + cache badly.  I became over 2x faster
by going to make/unmake...



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