Author: Robert Hyatt
Date: 10:37:38 10/02/01
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On October 02, 2001 at 12:34:29, Daniel Clausen wrote: >Hi > >On October 02, 2001 at 10:22:47, Robert Hyatt wrote: > >>On October 02, 2001 at 05:08:37, Pham Minh Tri wrote: >> >>>Hi all, >>>My problem: Human offers a draw, how does program decide to agree or not? >>>Many thanks for any help. >>>Pham >> >>Look at current search score. If it is < DRAWSCORE - delta, then accept it. >>Delta is a value you can modify depending on the rating of the opponent so >>you won't accept draws from much lower rated players, and you will accept >>them from higher-rated players even though your score might actually be >>above DRAWSCORE at the moment. > >While this makes a whole lot of sense, it also sounds soo unfair to the lower >rated player. Hehee. Reminds me of this: When my engine didn't know how to play >KRk, the mean players always played until the very end and got a draw. Now that >I've implemented it, they give up way before KRk and I can basically throw away >the code again! Hmpf!!! (until someone finds out I did and the whole thing >starts again :) 5 years ago, gm players had little respect for a computer. I now see them resign when they lose a single pawn. And I have seen many resignations when they have simply fallen into a positional quagmire even though material is dead even. However, in a drawn KRP vs KR ending, I would always offer the draw against a GM, but I would never offer it against a 1500 player. He might not know all the pitfalls he must avoid. Playing on can never hurt, of course. But it might upset the opponent. I worry more about upsetting GM players than 1500 players however. :)
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