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Subject: Re: Cabablilities of a SEE

Author: Tim Foden

Date: 07:41:30 10/04/01

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On October 04, 2001 at 10:11:36, Paul wrote:

>On October 04, 2001 at 07:03:14, Tim Foden wrote:
>
>>Hi All,
>>
>>I decided that I would add a 2nd SEE to GLC to check whether GLC's SEE was
>>working.  I actually ported GCP's Sjeng SEE (that was posted to the forum a
>>while ago).
>>
>>Both SEE routines now agree in most curcumstances, but one's like the following
>>have cropped up (where they disagree):
>>
>>[D]5rk1/1pp2R1p/p1pb4/6q1/3P1p2/2P4r/PP1BQ1P1/5RKN w - - 2 0
>>
>>This can be evaluated in 2 ways...
>>
>>(1) BxP (+1000) BxB (-3500) R1xB (+3500) QxR (-5500) RxQ (+10000) RxR (-5500)
>>.........+1000.......-2500........+1000.......-4500........+5500...........0
>>
>>>>> value = 0
>>
>>(2) BxP (+1000) BxB (-3500) R7xB (+3500) RxR (-5500) RxR (+5500) QxR (-5500)
>>.........+1000.......-2500........+1000.......-4500.......+1000.......-4500
>>
>>>>> value = -2500
>>
>>So... on to the questions:
>>
>>a) Does anyone's SEE do anything intelligent in these cases?
>>
>>b) Is one of these right, and the other wrong?  If so, which one?
>>
>>c) Do we actually care, as long as the SEE works in the majority of cases?
>>
>>Cheers, Tim.
>
>I haven't studied SEE yet, but shouldn't (2) also result in a value = 0, since
>you don't have to take the pawn being white? I mean, you start with a value of
>0, right?

Yes, you start with a value of 0.  In this particular case I think that (1)
above is best.  But should a SEE routine care?  I mean... maybe this kind of
thing doesn't occur often enough to worry about.  I'm not sure about this, so
I'm asking questions to see if anyone else has a better idea.

Cheers, Tim.



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