Author: Uri Blass
Date: 00:11:24 10/06/01
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On October 06, 2001 at 02:27:19, Tony Werten wrote: >On October 04, 2001 at 17:30:36, derrick gatewood wrote: > >>I was talking to this guy that claims to have built the engine playing on >>chess.net and it has a 2600 playing strength. he claims it is 100% original and >>made within 4 weeks. I find this highly doubtful, what do you guys think? > >It can be done very easy. You just have to choose the correct language (C) and >the right boardpresentation. (bitboard) > >I have seen it a couple of times and the programmers always used C and >bitboards. They are also thinking about going multiprocessor (appaerantly very >easy in C) Even more, in C you can't make any mistakes because these people >never had the need to test their program, it just worked correct. > >And their programs can even become better, since when you speak to them they >don't know shit about computerchess programming ( just some vague idea about >"recognizing patters better" and being "selctive" ) Imaging how strong their >program becomes when they would know what they were doing. But for some sort of >reason they never stick around very long. Most of the time they loose interest >very fast. > >Tony I think that the most important thing here is to choose the right IQ (at least 300) I can imagine that some intelligent unrecognized items can do it even in 24 hours. Uri
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