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Subject: Re: Question about see

Author: Robert Hyatt

Date: 19:04:25 10/06/01

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On October 06, 2001 at 08:15:43, Daniel Clausen wrote:

>Hi
>
>On October 06, 2001 at 00:14:08, Robert Hyatt wrote:
>>OK...  your first conclusion is right: "A q-search without SEE is more
>>accurate."  But you have to add "it is also 2x-3x _slower_ because you will
>>look at so many ridiculous captures, you will search a ply less deep.
>>
>>That is the reason we are doing this.  To cut the size of the tree by tossing
>>those lemon captures.
>
>You know, in a way this sounds like cutting the tree somewhere, which leads to
>less nodes and therefore more plies in the end. Considering that 99% of all
>variations a chess program looks at are BS anyway and if we do this cutting near
>the tips (and therefore reduce the risk of cutting important nodes) that should
>also work. :)
>
>Sheesh, we make programs with a more or less dumb eval, we do qsearch which is
>full or errors, we use hashtables which also can produce funny results, we build
>opening books out of GM games which our program follow blindly (ok, also more or
>less :) but in the end we have a program which beats us poor humans (ok, most of
>them) badly.
>
>:)
>
>Sargon


You got it...

:)




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