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Subject: Re: learning evaluation weights (was Re: Genetic algorithms for chess?)

Author: Komputer Korner

Date: 22:41:04 05/24/98

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On May 25, 1998 at 01:38:24, Komputer Korner wrote:

>On May 23, 1998 at 17:10:56, Robert Hyatt wrote:
>
>>On May 23, 1998 at 14:18:04, Ren Wu wrote:
>>
>>>I think KK miss the point here.
>>>
>>>Don's paper has outlined a framework to apply TD methods to chess
>>>evaluator. In fact, it is not just for chess, his framework can be
>>>easily applied to most other games as well. And what it can learn is not
>>>just piece values but can be any evaluaion terms.  For me, the method,
>>>or the way to solve the problem, is a lot more important.
>>>
>>>I doubt that the search depth will effect the knight value that much,
>>>but that is once again not the point, the point here is the way doing
>>>things, not the experiment results.
>>>
>>>If you suspect that search depth will effect the knight's value, why
>>>don't you repeat the experiment but with greater depth? And report the
>>>result here. Even if you come up a vast different values, there is still
>>>no flaw in this framework, because you are still in the same framework.
>>>The framework has no search depth limitations.
>>>
>>>There is no major flaw in that research. ( And maybe there was  flaws in
>>>your way to look things. :-)  )
>>>
>>>Ren (renw@iname.com)
>>
>>
>>
>>the biggest "flaw" was that Alan looked at "the result of the results"
>>rather than at "the results".  The learning looked good to me.  Just
>>because
>>the piece values appear to be "a little different" is not cause for
>>alarm
>>IMHO.  First, there's nothing to say that 1,3,5,9 are right (I don't use
>>those, for example.)  And there is also nothing to suggest that the
>>values
>>might be different depending on the "core" of the program being used to
>>learn the values...  IE a program with strong pawn structure analysis
>>might have a pawn value > 1, while a strong tactician might have
>>knight/queen
>>!= 3,9, and so forth...
>
>
>The 1,3,3,5,9 ratio has stood the test of time with the only other
>significant one that I have seen is the one by Larry Kaufmann who put it
>at 3,10,10,15,29    3=pawn  29 = queen   with the 2 bishops =21
>These point counts are important and I didn't question the experiment
>itself. I simply questioned the lack of search depth for a chess
>experiment that purports to come up with a different point count and
>pass this point count off as maybe more accurate than the historical
>one. It may be more accurate but the Knight value looks too low. There
>have always been particular materiel equation exceptions to the
>historical point count and I looked at the experiment in that light. I
>was interested in it from the chess perspective only.  One particularly
>gnawing exception to the historical point count is the 2R+N=2B+R
>equation. This is supposed to be equal but of course it depends on
>pawns. Of course there could be a different optimum point count for each
>materiel equation on the board including pawns, and ultimately there is
>an optimum different point count depending on the exact position. Of
>course we are eventaully talking of the point count in general, because
>point counts that depend on the position are useless and even point
>counts that depend on materiel equation are impractical for OTB players.
>Computers are a different story here. However for practical players, one
>general point count or at least no more than one for each materiel
>equation (not counting pawns) is a necessity for playing chess well. The
>historical point count has held up fairly well. That is why I was
>surprised that the experiment showed such a low value for the knight and
>backed the accuracy up with another match based on search engines that
>had positional algorithms as well. Don Beal's admission that the extra
>match with historical point count against the experiment point count was
>carried out with the same 4 ply depth limit, shows that the extra match
>results are not meaningful for determining the accuracy of knights in
>general. 4 plies is not enough to show the knights in their best light.
>Rooks too can be undervalued at that limit and the results of the
>experiment show that the rooks are undervalued against the historical
>point count. 2 wrongs may make a right here but I would like to see
>experiments of point count against point count at much deeper search
>depths.



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