Author: Dann Corbit
Date: 17:05:24 10/09/01
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On October 09, 2001 at 20:00:29, Slater Wold wrote: >On October 09, 2001 at 19:53:02, K. Burcham wrote: >> >>what is your point dan. to a gamer slates post is important. >>his program found a mate in 1 second. did i read this right? >>with some of these programs, if slate system was in a game, once the program >>moves from this position it will see the shorter mate if it is there. >>the point is, slates badass system sees a mate in one second. >> >>i also ran this through gambit tiger, shredder5, comet, SOS, and deep fritz. >> i only posted SOS eval below. some of the others took lots of time. >> one of the top programs takes 7 minutes on fast hardware in this position. >> >>kburcham > >I don't think Dann was hacking on me. > >I think he was simply saying, 2800mhz and 3:00 still couldn't find the shortest >mate. Which is true. > >But I _will_ find the mate in 10. And I am guessing, in less than 20 minutes. > >Stay tuned............ I'll be astonished if even *your* machine and even with a mondo-mate-wizard like Chessmaster you can find on of the mates in ten (there are more than one) in less than 20 minutes. I'm guessing 4 hours, at least. You will probably find it faster *without* tablebase files. With the tablebase files, you are going to trade off stuff to simplify to mate. Once you have found mate in 50 (for instance) a 10 queen advantage is actually less than that (by over 32000 points) and so you will have to see the mate in order to choose the new branch.
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