Author: Mike Hood
Date: 08:45:40 10/10/01
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<<snip>> I have a couple of ideas that might lead to weaker but non-stupid play. I admit that I'm just thinking aloud, so I welcome contradiction from anyone who has already tried these methods to weaken his engine. 1. Over-evaluate postion in relation to material values. This can lead to sacrifices that might not lead to victory for the computer, but which will nevertheless cause the human opponent difficulties. 2. Over-evaluate the value of the pawns. Changing the pawn value from 1.0 to 1.5 or greater can lead to interesting (but not necessarily correct) play. Comments? Mike (Sunset Dancer) Hood
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