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Subject: Re: Modifying a crafty to play at a lower strength

Author: Robert Hyatt

Date: 08:53:35 10/10/01

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On October 10, 2001 at 11:45:40, Mike Hood wrote:

><<snip>>
>
>I have a couple of ideas that might lead to weaker but non-stupid play. I admit
>that I'm just thinking aloud, so I welcome contradiction from anyone who has
>already tried these methods to weaken his engine.
>
>1. Over-evaluate postion in relation to material values. This can lead to
>sacrifices that might not lead to victory for the computer, but which will
>nevertheless cause the human opponent difficulties.
>
>2. Over-evaluate the value of the pawns. Changing the pawn value from 1.0 to 1.5
>or greater can lead to interesting (but not necessarily correct) play.
>
>Comments?
>
>Mike (Sunset Dancer) Hood


I don't think this will work against weaker opponents.  All you are doing is
making the engine even _more_ aggressive.



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