Author: Ed Schröder
Date: 02:19:19 10/17/01
Go up one level in this thread
On October 16, 2001 at 22:15:19, Robert Hyatt wrote: >On October 16, 2001 at 19:33:13, stuart taylor wrote: > >>On October 16, 2001 at 18:01:26, Robert Hyatt wrote: >> >>>On October 16, 2001 at 12:57:00, Jorge Pichard wrote: >>> >>>>http://www.chessbase.com/news/fide-internet-qual1.htm >>>> >>>>Pichard >>> >>> >>>I pointed out that this was foolish when it first came up. It is _still_ >>>foolish today. And it will be even _more foolish_ tomorrow. :) >>> >>>But some won't learn. >> >>You mean, to get qualifiers through the internet, and for the above reason (that >>it is foolish)? >>If so, is there really no way out of this problem? >>S.Taylor > > >Not that I can think of. Catching cheating as it goes on is _very_ difficult. >If not impossible. It all depends on the "skill" of the "cheater". > >This was a doomed experiment from the get-go. You only have to play on the >chess servers to see what I mean... Do you think it makes sense to write a piece of software that can determine a game played by a computer? I know it is difficult but is it impossible? Checking for TB use, time control behavior, more? Ed
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