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Subject: Re: Storage idea (maybe Mr Corbit is interested)

Author: Les Fernandez

Date: 18:57:36 10/23/01

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On October 23, 2001 at 17:55:22, Angrim wrote:

>On October 23, 2001 at 17:06:14, Dann Corbit wrote:
>
>>This brings a lot of questions to my mind.  If (for instance) we are actually
>>representing 262,143 (less illegal) positions, how many wins/losses/draws are
>>actually contained in the tablebase file?
>
>No clue :) but it should be fairly easy to write a program to find out.
>just iterate through all of the legal positions and do a tablebase probe.
>
>>Is the compression based solely on the rotations of the board, or are mirror
>>reflections used also?
>
>reflections are used also, likely exclusively although I havn't
>checked Eugene's code.  My own code uses only reflections
>because they are faster to calculate than rotations.
>For a pawnless endgame, there end up being under 500 unique ways
>to place two kings on the board without touching.
>With pawns, only left-right reflection can be used, which is why the
>endgame table with pawns are usually much larger.

Hi Angrim,

I agree that left-right reflections can be used when pawns are involved unless
when you reflect top-bottom you reverse the color of all the pieces and then in
turn change the side to move.

>
>Angrim



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