Author: Steve Coladonato
Date: 06:07:29 10/24/01
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According to the documentation, you cannot hook in additional engines with CA Light. Also, I discovered that if you do a blunder check with a CA file format, the players get set to "CA White" and "CA Black" or something very similar. If you do a blunder check on a pgn file, the players are OK. Steve On October 24, 2001 at 04:06:41, Jouni Uski wrote: >When I try to start analysis (monitor) I get error message (yes before move >30!): > >"Access violation at address 006A7C6E in module CALIGHT.EXE" > >Is there any special trick in engine settings? I tried to install Crafty and >Yace without success. > >thanks Jouni
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