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Subject: Re: How long does it take your program to find Nf6! in this position?

Author: Uri Blass

Date: 08:10:34 10/24/01

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On October 24, 2001 at 10:04:01, Vincent Diepeveen wrote:

>On October 24, 2001 at 04:44:18, Uri Blass wrote:
>
>>On October 23, 2001 at 22:22:38, John Merlino wrote:
>
>[snip]
>
>>I believe that the default personality is usually not good for test positions
>>(espacially when there is a forced mate) and it is better to use bigger
>>selectivity.
>>
>>My experience showed that at least for chessmaster6000 ss=10 is better than ss=6
>>for finding mates.
>>
>>Uri
>
>ss=10 means 10 plies of forward pruning. That's complete suicide
>in computer-computer games.

I believe that ss=10 is about null move pruning and not about
forward pruning.

I believe that depth 4/14 of chessmaster means first 4 plies without null move
pruning,next 10 plies with null move pruning and also a lot of extensions.

I know that chessmaster shows 2 numbers as the depth search and in the middle
game after enough time I can see 4/10,5/11 with ss=6 when I see
1/11,2/12 with ss=10

I can see that in the endgame the difference between the numbers is smaller and
in pawn endgames I may see usually depthes like 8/9 and 9/10 with ss=6 when
ss=10 means the depthes are going to be 8/13,9/14.

When chessmaster has depthes like 4/10 I always see at least 4 plies in the
thinking line(chessmaster6000 can show me the line is consider every 1/2
second).

It suugests that chessmaster never check threats after the first ply at this
depth.

I often see at depth 1/11 only 1 ply in the thinking line and I guess that
chessmaster simply check if there is a threat in the first ply.

Uri



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