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Subject: Re: How long does it take your program to find Nf6! in this position?

Author: Steven J. Brann

Date: 18:40:52 10/24/01

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On October 24, 2001 at 11:08:45, John Merlino wrote:

>On October 24, 2001 at 10:04:01, Vincent Diepeveen wrote:
>
>>On October 24, 2001 at 04:44:18, Uri Blass wrote:
>>
>>>On October 23, 2001 at 22:22:38, John Merlino wrote:
>>
>>[snip]
>>
>>>I believe that the default personality is usually not good for test positions
>>>(espacially when there is a forced mate) and it is better to use bigger
>>>selectivity.
>>>
>>>My experience showed that at least for chessmaster6000 ss=10 is better than ss=6
>>>for finding mates.
>>>
>>>Uri
>>
>>ss=10 means 10 plies of forward pruning. That's complete suicide
>>in computer-computer games.
>
>This is pretty much what Johan has been saying all along. He has been open to
>the POSSIBILITY that REALLY fast hardware might overcome a higher SS value,
>given a long enough time control. But this is why the default for CM has been 6
>for so many years -- it is THE BEST value for all possible time controls on all
>possible hardware combinations, according to Johan's testing.
>
>jm

I've often wondered why, for the default personality, the program couldn't read
or compute the processor speed and set the SS value accordingly for the hardware
at hand.  Why lock it in at 6?

Steve



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