Author: Gian-Carlo Pascutto
Date: 14:26:43 10/29/01
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On October 29, 2001 at 16:42:32, Vincent Diepeveen wrote: >Also don't forget that this championship is 90 0. All games on the >internet where crafty is tuned for are against usually humans and >way faster levels. I have been seeing similar problems. At 90 0 it's seldom to see tactical shots. You either get positionally outsearched or outevalled. >In diep it seems also something is real bad tuned for slow level. I >didn't even manage to win from a program called Spiderchess (though in >analysis it appeared it with some luck played the openings setup pretty >solid). I am really impressed with Spiderchess. Don't forget they also drew ChessTiger. They literally walked over Sjeng. I got out with a cramped game, and they nicely alternated between attacking both the king and queenside. Sjeng helped them with h5??? and blew a drawing chance in the endgame too. The program is very well tested. Also amazing is that they don't nullmove! >Everyone knew in advance tiger would win. Met zo'n instelling komt daar dan inderdaad ook nooit verandering in. Kneus ;) >Faster hardware would not have helped there. The seemingly silly queen >moves from Crafty against DIEP are not something which a deeper serach >will solve. All crafty tries to prevent is partly delay DIEP from >castling and in fact DIEP didn't mind that at all initially. For that >delay DIEP got itself a superb pawn structure. I was praying you would rape crafty in a kingside attack. IMHO Crafty's kingsafety code is a joke, and I'm hoping someday Bob realizes that and rewrites it. I could use some new ideas for mine :) -- GCP
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