Author: Koundinya Veluri
Date: 00:24:29 11/03/01
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On November 03, 2001 at 02:46:43, José Carlos wrote: >On November 02, 2001 at 19:47:19, Koundinya Veluri wrote: > >>On November 02, 2001 at 19:08:15, Gian-Carlo Pascutto wrote: >> >>>On November 02, 2001 at 18:57:57, Koundinya Veluri wrote: >>> >>>>but it has very horrible king safety >>> >>>You certainly have high standards! >>> >>>(last time Sjeng played it it got ripped apart...Sjeng, that is) >> >>Well, King of Kings is mostly a tactical/endgame program IMHO. Once the king >>attack momentum is set, it may follow through and win the game, but it has no >>idea how to set the conditions for a king attack. I guess "horrible" is not the >>right word, but it has no notion of piece proximity to the king, pawn storms, or >>pawn holes near the king, all of which are quite important. It's just funny >>watching it grind through the queenside while the opponent shyly moves one piece >>at a time near my king saying "I hope you don't mind if I do that" with an >>innocent voice and suddenly the score drops from +1 to -2 to -8. I guess this >>happens to everybody, but it happens very often here :) >> >>Regards, >>Koundinya >> >>> >>>-- >>>GCP > > Hey, I think we should work together. Averno gets strong attacking positions >due to eval... and the fails to catch the opponent king and ends up losing >stupidly. So let Averno play first, and then I'll let KingofKings finish the >game :) > > (King of Averno... doesn't sound bad, does it?) > > José C. Hi José, The name sounds cool! I bet it would be quite a strong program too. I still have an old version of Averno from a long time back but your frequent solution posts with your new Averno are impressive. When can us WinBoarders expect the release? Hopefully soon! Regards, Koundinya
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