Author: Christophe Theron
Date: 05:27:33 11/03/01
Go up one level in this thread
On November 03, 2001 at 06:44:20, José de Jesús García Ruvalcaba wrote:
>On November 02, 2001 at 13:58:37, Christophe Theron wrote:
>
>>
>>
>>Sometimes I get an advice from a strong player, but human players cannot tell me
>>if my program has become stronger or not.
>>
>>If you ask a human player you'll just get a subjective answer because here we
>>are talking of 30-50 elo points improvement of an already very strong opponent.
>>That's not something that can be detected by playing a few games against it.
>>
>>Part of the work of chess programming is developping a way of making sure that a
>>change in the program is really an improvement. When you see a strong chess
>>program, you can be sure that its programmer has found a good way of testing the
>>improvements.
>>
>>Chess programmers who are not willing to invest a large part of their time
>>developping this testing method end up being unable to improve their programs.
>>Because when a program is already very strong, any change has equal chances to
>>make it slightly stronger or slightly weaker. There is no way to tell if a
>>change will work or not before you test it very extensively.
>>
>>
>>
>> Christophe
>
>Hi Christophe,
>I know you are a little secreive about your testing methodology, so I will not
>be surprised or upset if you do not answer a question I have.
>Do you think your testing method will work for games other than chess?
>José.
Yes, most probably.
Christophe
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