Author: Thomas Mayer
Date: 22:11:28 11/06/01
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Hi Bob, >Actually there is. The rule used to say "the operator can adjust the time >by entering the current chess clock time left, _if_ the program requests this >information." Well, Bob, there are rules and it's up to the players how strict to use those rules - I wouldn't feel good to win because of time lost of the opponent in unclear situation... maybe I am to idealistic or what ? >I think that is too intrusive into the match. No telling what will get lost >by the engine getting restarted, and whether or not that will influence the >game in any way. IE it is pondering and finds a good move quickly, but >after a long search it changes to a bad move. I restart to set the clock, >and wipe out that long ponder search result to get a better move. That is just >too big a loophole, not that anyone I know would actually do it. But the >mere possibility is too much to take a chance on... well, you always think that everybody want to get something in favour of himself out of such situations. Is the world that bad ? So far I know most programmers like a little family - very fair to each other as long there is no commercial issue behind. (And even then most of them act very fair) Maybe Ed's idea is the way how it must be done - allow only one time correction at move 60 and the engine must directly ask for it. And only in special situations the Arbiter can allow a second one... It's a shame that such strict rules are needed - all I and most of us want to see is just the engines playing... I remember the game Tao - Quark from this spring, Quark fall in an opening trap - Bas was not that happy with that win because he also want to see his engine playing... he got a point, but for him and most of the amateurs there are more important things in those tourneys then getting a simple point... We all want to win, I think, but not on any price. Seems that some thinks different. When I read those shameful behaviour Ed describes in his posting I am really unhappy about what is going on here... Greets, Thomas
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