Author: Jens Baek Nielsen
Date: 09:13:28 05/31/98
My chessprogram Dabbaba uses this code to get the time:
double get_the_time()
// returns the number of 1/100 seconds since the program started
{return (double)(100*(clock())/CLK_TCK);}
It works fine except at midnight, where strange numbers suddenly appears
- suddenly white has used more than 8 million seconds etc.!
Is it only me who has encountered this problem?
Is there a better way to measure the time?
I consider to estimate the time from the number of nodes searched at
this midnightevent, but it is rather silly code to have in your program.
I use a Borland Turbo C++ 3.0 compiler.
Greetings Jens
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