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Subject: Re: KIller/Moves.

Author: Robert Hyatt

Date: 07:17:40 11/10/01

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On November 10, 2001 at 06:27:01, Frank Phillips wrote:

>On November 09, 2001 at 18:27:05, Tony Werten wrote:
>
>>On November 09, 2001 at 14:07:57, Robert Hyatt wrote:
>>
>>>On November 09, 2001 at 09:44:14, Tony Werten wrote:
>>>
>>>>On November 09, 2001 at 09:40:29, Robert Hyatt wrote:
>>>>
>>>>>On November 09, 2001 at 02:16:49, Tony Werten wrote:
>>>>>
>>>>>>On November 08, 2001 at 18:04:43, Robert Hyatt wrote:
>>>>>>
>>>>>>>On November 08, 2001 at 14:46:15, Tony Werten wrote:
>>>>>>>
>>>>>>>>On November 08, 2001 at 12:01:16, Robert Hyatt wrote:
>>>>>>>>
>>>>>>>>>On November 08, 2001 at 07:45:59, Vincent Diepeveen wrote:
>>>>>>>>>
>>>>>>>>>>On November 07, 2001 at 15:51:59, Robert Hyatt wrote:
>>>>>>>>>>
>>>>>>>>>>>On November 07, 2001 at 12:22:05, William Dozier wrote:
>>>>>>>>>>>
>>>>>>>>>>>>Good day to all of you, Question: Is there a killer book for black? Is there a
>>>>>>>>>>>>book for black, so it can counter all the white moves. When does the table base
>>>>>>>>>>>>start kicking in; in crafty?
>>>>>>>>>>>
>>>>>>>>>>>I doubt that there is any "killer book" for black or white, assuming your
>>>>>>>>>>>opponent does his homework.
>>>>>>>>>>>
>>>>>>>>>>>tablebases start getting hit when there are around 16 pieces left on the board,
>>>>>>>>>>>most of the time.  Others might get different results of course.  I have seen
>>>>>>>>>>>hits with 20 pieces left...  but not very often.
>>>>>>>>>>
>>>>>>>>>>With all extensions turned on i get hits from openings position
>>>>>>>>>>already after a night of search with big hashtable.
>>>>>>>>>
>>>>>>>>>Overnight that is possible.  I interpreted it as "during a real game".  :)
>>>>>>>>
>>>>>>>>Depends on where you probe. I probe everywhere and have seen tablebasehits with
>>>>>>>>30 pieces on the board in 3 minute searches. Useless but funny.
>>>>>>>>
>>>>>>>>Tony
>>>>>>>
>>>>>>>
>>>>>>>What happens when you get into 8-10 piece endings?  Does your speed die?  I
>>>>>>>did that early on and actually lost winnable games, because I slowed down so
>>>>>>>bad the search depth was not enough to reach won positions.  IE from 100K it
>>>>>>>would drop to 1-5K...
>>>>>>
>>>>>>If I have a 10 ply search I will probe the first 10 ply on harddisk, for the
>>>>>>rest I use my own tablebaseformat wich stores the 4 and 3 pieces in memory,
>>>>>>making probing not more expensive than an evaluation.
>>>>>>
>>>>>>At the dutch open I set up a testposition with 6 pieces and still got 1Mn/s on a
>>>>>>AMD 1700+
>>>>>>
>>>>>>
>>>>>>Tony
>
>Is there any way to do this with Nalimov ETGBs under Linux?  My search often
>dies with table access - 21knps from several hundred thousand.  I try to
>convince myself that the perfect information is worth the penalty on average.
>
>Frank


You can do like the Nimzo guys did.  Just set up 4 loops (for 4 piece
endings) and use each subscript to stick a piece on that square.  Probe the
EGTB and if you get a score >0 store "mate", =0, store "draw" and <0 store
"mated".  Only probe these beyond the first N plies of the search so that
you get real mate scores early, just win/lose/draw deep in the search.  If
you do this for _all_ 4 piece files, you are going to end up with 40-50 megs
of stuff.  To shrink this they didn't do all tables...



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